Maqalalar · 2026/2

MATERIYALLÍQ EMES MÁDENIY MIYRAS ÚLGILERIN SAQLAWDA GAMIFIKACIYA USÍLLARÍ

  • Sultamuratova Shaxsanem Sultamurat qızı – assistent oqıtıwshı Ózbekstan mámleketlik kórkem óner hám mádeniyat institutı Nukus filialı Ózbekstan mámleketlik kórkem óner hám mádeniyat institutı Nókis filialı

Annotaciya

Maqolada materiyallıq emes mádeniy miyraslardı saqlawda gamifikaciya (oyınlastırıw) usıllarınıń áhmiyeti hám Octalysis modeli tiykarındaǵı mexanizmler analizlengen.

Ádebiyatlar

  1. 1. Chou, Y. K. Actionable Gamification: Beyond Points, Badges, and Leaderboards. - Octalysis Media,
  2. 2015.
  3. 2. McGonigal, J. Reality Is Broken: Why Games Make Us Better and How They Can Change the World.
  4. - Penguin Books, 2011.
  5. 3. Csikszentmihalyi, M. Flow: The Psychology of Optimal Experience. - Harper Perennial, 1990.
  6. 4. Bartle, R. Hearts, Clubs, Diamonds, Spades: Players Who Suit MUDs. 1996.
  7. 5. Werbach, K., & Hunter, D. For the Win: How Game Thinking Can Revolutionize Your Business.
  8. 2012